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Feature Tutorial 1:
Deploying Shout 3D
by Nicholas F. Polys
The X3D Initiative is gaining some real momentum as this new Java software
establishes a powerful 3D platform. Get an overview on what is involved
in converting your content and get some nitty gritty code to integrate
it yourself! more
Feature Tutorial
2:
Game Programming in VRML
by Steve Guynup
Web 3D artist and guru, Steve Guynup lays out principles and techniques
for building games in VRML. Steve shows details about how to use his game
PROTOs to create fun, shoot-em up 3D applications for the web. More
Previous Tutorials:
Shading VRML
Objects
by The Rev Bob 'Bob' Crispen
Lighting your worlds properly is the arguably the most important factor
in the aesthetic success of your work You've got seven lights, what do
you with them? The good Reverend outlines the principles of VRML lighting
including how to 'tweak' your Material Nodes to add realism and shading.
more
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