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Tutorial Example:

Javascript & Shout3D scene events

Switch to Camera1 Switch to Camera 2
Change to Texture2 Pause/Unpause animation
Change to Texture3
Stop/Reset the ani

rotate <=

rotate =>

Move the camera in a vertical Pan:


unbranded applets appear courtesy of Shout3D

...some shapes are redundant: with a DEF/USE session, file size will be decreased...

current size: 3K zipped, 27k uncompressed


 

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* Deploying Shout3D

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* Shading VRML Objects
* Game Programming in VRML

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